Demo V05 Update
Hounds of Valor- Demo » Devlog
After feedback and seeing some issues with the boss getting stuck this is a smaller patch to fix things up. Fixing some errors that could cause soft locks related to the boss and adding more impact to combat with reworked hit effects along with a few new moves to try out. Also got some new sound effects implemented. This is a kind of in progress incomplete update as I am continuing to tweak but due to the soft locked boss I am pushing things out quicker.
New Features
- New attacks added
- Light Hold > Jump = upward twirl slash
- Heavy Hold release = jumping flip slash
- Heavy Hold > Dash OR Dash > Heavy = flip slash to launch enemies away
- Heavy, Heavy, Light = spinning, rolling attack
- New hit effects
- When hitting an enemy shaped damage flashes will appear based on type of damage and how hard the hit was
- Reworked enemy damage visual effects
- Player animation will briefly pause when hitting an enemy
- Enemies will display a brief white flash when hit
Tweaks
- Updated the project from Unity 2018.4 to 2019.3
- Turned on incremental gc to help with with frame drops during unity garbage collection
- A number of new sounds have been added for player attacks and enemy movement/attacks
- Adjusted particle effects of enemy attack warnings to be more visible
- Reduced color saturation on enemy debris to not clutter and hide living ones
- Reduced input pause time after heavy attacks to allow them to be chained quicker in combat and be more useful
Fixes
- Fixed an error that caused the worm boss to get visually stuck and glitchy on low framerates. Each section should now move correctly regardless of hardware limitations
- Fixed the boss health meter to better follow how much health it has left
- Fixed an error where the worms hp could be damaged through its next stage and soft locked.
- Reworked enemy debris system to fix chunks bouncing oddly
- Fixed an error where grabbing enemies quickly could not actually grab them
Known Issues
- Player physics can sometimes cause big launches into the air in some situations
- It was reported that some people are having loading issues for the demo. I added an invisible button on the Hounds of Valor title that loads the first mission directly, try that if you have issues.
- Lighting may have issues on level start and few objects being dark as part of the in progress lightmaps
Files
HoundsOfValor_Demo_v05_64bit.zip 229 MB
Feb 27, 2020
HoundsOfValor_Demo_v05_32bit.zip 225 MB
Feb 27, 2020
HoundsOfValor_Demo_v05_Linux.zip 256 MB
Feb 27, 2020
HoundsOfValor_Demo_v05_Mac.zip 204 MB
Feb 27, 2020
Get Hounds of Valor- Demo
Hounds of Valor- Demo
Play a sword-wielding dog protecting the world!
Status | In development |
Author | DogatWorkGames |
Genre | Action, Adventure |
Tags | 3D, Action RPG, Animals, Cute, Dogs, Fantasy, Hack and Slash, Singleplayer, Third Person |
Languages | English |
More posts
- Demo V06 Update- All dogs playable in new Arena mode!Nov 14, 2020
- September Hounds of Valor UpdateSep 26, 2020
- Demo V04 Update- Combat refinementsFeb 08, 2020
- Demo V03 UpdateDec 21, 2019
- Demo V02 UpdateDec 14, 2019
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